The release of Sonic Frontiers earlier this week was met with lukewarm critical acclaim. Digital Foundry’s tech specialists have had a chance to put the game through its paces (pardon the pun) on all nine systems it was launched for, so we can finally evaluate how the Switch stacks up technically. That’s a fancy way of saying it’s not very good.
There are a lot of things missing from the game compared to the prior editions, and it really takes away from the experience. When in an action sequence, the visuals are “comparably OK,” but in handheld mode, the resolution drops to 480p, and the lighting makes everything look “extremely blurry” and lacking in detail.
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Welcome to Sonic Frontiers: Speed Strats, here to teach you all the tips and tricks necessary to survive the Starfall Islands! Let's start by checking out that Open Zone… pic.twitter.com/vBllSx2X9h
— Sonic the Hedgehog (@sonic_hedgehog) November 10, 2022
The game’s “open zone” islands emphasize this even further. While pop-ins have been reported across platforms, they reportedly grow “beyond terrible” on the Switch in specific areas.
Although global illumination is present in the Switch version, the environments are described as being “a lot plainer” as a result. Furthermore, motion blur is deactivated, which decreases the “overall smoothness of the game,” trees and river ripples lose a lot of detail, and transparency effects look “very low quality and clunky.”
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There has been no improvement in the Switch’s performance. The Switch version appears “significantly worse overall,” despite sharing the same frame-pacing difficulties as other 30FPS versions.
The open-world features also feel more “stuttery” than they should because the frame rate frequently slips below 30. This video, as well as Eurogamer, has the full Digital Foundry report.
Final Lines
This week’s release of Sonic Frontiers was welcomed with lackluster reviews from the media. Technical experts here at Digital Foundry have had ample time to put the game through its paces (excuse the pun) on all nine platforms it was released for, allowing us to finally assess how the Switch fares technically. That’s just a fancy way of saying it’s terrible. Keep in Touch with venturejolt.com for further updates.